Wednesday, 12 December 2012

Ben Burtt


In this video Ben Burtt discusses the sound Design for Pixar's Wall-E, and how in animation a sound designer has to establish a whole world from scratch. Director Andrew Stanton says 'because there isn't dialogue that often, it puts all this emphasis on every little squeak, beep, squawk, now they all have to mean something'. This is very useful when considering my approach to The War of the Worlds Scene, as the alien probe is animated and there is no dialogue in the clip, its every movement should punctuate both its intent and characteristics.
There is also a very insightful section on the ways the futuristic sound effects are created, often using mundane everyday objects.

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